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Trick or Treat

Trick or Treat

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Devlog

  • Post-mortem
    October 28, 2022 by savnair
    Successes For this game, we accomplished 75% of the tasks that we had planned for the game. Player controls with gamepad animations for getting hurt, punching, kicking, shooting, jumping Audio Manager... Continue reading
  • Development & Play-testing
    October 28, 2022 by savnair
    Development After the development of some sprites, the theme of a Halloween dungeon game was decided with a ghost costume player The game was decided to be split into 4 levels for each of the team mem... Continue reading
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